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How to play stellaris military wise
How to play stellaris military wise










Some wax and wane throughout Star Trek canon, but this fits fine into the context of a Stellaris game. Also very close in relative power and technology. Klingons, Cardassians, Romulans, Federation, Dominion, they're all powers butted up against one another. It's a setting literally crafted to provide an opportunity for humans to show up on the scene and shake up the stagnant status quo with swashbuckling antics.Ĭonversely, the Startrek universe is full of technologically, territorially, and (to the degree of disbelief suspension) conveniently equivalent powers. The Asgaard, only a decade or so from exctinction at the start of SG1.

how to play stellaris military wise

The Nox who are non-interfering isolationists. The Tok'ra, who are reduced to a handful of arrogant dissenters without real power. The universe is full of "fallen empires" like the decadent and lackluster Goa'uld, weakened by mellenia without external opposition, and an interest in preserving a balance of power. There's no way to emulate the actual stargate network, or the actions of ground forces like SG1. This doesn't fit the relatively balanced starts of Stellaris. It's a rags to riches story involving an entire species. In the SGU, humans are crap newcomers surrounded by huge and ancient threats, but they carve themselves out through ingenuity, cunning, and surgical actions via SG1. There's too much asymetry in the Stargate universe which is largely what makes the storytelling compelling.

how to play stellaris military wise

Honestly, I just don't think this game could handle the Stargate universe well without severe modding, and waiting on a few expansions. So there are no mechanics which would fit them, but otherwise a collectivist militarist monarchy (if that can be done?) could cut it I guess. Wraith are from another galaxy, and as such wouldn't fit into your galaxy lore wise, nor is there any way to slave raid in the game so to speak. Goa'uld themselves could be created, but they're sort of fallen empire territory too. Jafaa starting subservient to Goa'uld, and having any synergy, especially reproductive synergy is impossible as far as I know. Replicators can't be done except sort of via in game events, so they can't exist on start without modding. Asgards would be a fallen empire, so you can't really influence that.












How to play stellaris military wise