

In Adventure Mode, the layout of the town is completely different. Areas of the town are steadily unlocked as the player completes quests and progresses through the act's storyline. New Tristram is the hub area for the first act of Diablo III. Shaken to their core by the eldritch aroma of the monolith, the citizens enlisted the assistance of nephalem willing to investigate. Soon afterwards, the Nephalem themselves returned to New Tristram, demanding to see the altar for themself. The altar was brought back to New Tristram, where many townsfolk saw it, then left. Īmid a hunting expedition, citizens hailing from New Tristram stumbled across an ominous altar in ruins in the Festering Woods. Bron ran for the position of mayor as a replacement for Holus, who had fled during the undead assault. Months later, New Tristram had more or less recovered.

When Maghda killed Deckard Cain, many of the townsfolk mourned his death. However, this was impractical, as khazra were rampaging throughout the hills near the town. After the (final) death of the Skeleton King, a week after the assault had began, the attacks against the town died down, leading some to suggest making a break for Wortham.

Captain Rumford had rations reduced to halves and quarters. However, the militia still had to hold the dead at bay while The Nephalem were outside the town. Salvation arrived with the coming of The Nephalem. Morale sagged, and many villagers became resigned to their fate. For six days, the miltia held the Risen at bay. This event caused the dead to stir, assaulting the town. The same year of Hazir's visit, a falling star crashed into the abandoned cathedral.
